This game was soft-launched in Canada for Android on October 22, 2014, and in Canada, Australia, and New Zealand for iOS on October 24, 2014. Manage and build your very own city, including all of the problems caused by those pesky citizens of yours. Remember, highest MAX sale price does not equal MAX ove Most items only have a 25% profit margin (the difference between buying at default price and selling at max price)-> the only items with higher profit % are: hammer 26%, seeds 27%, plastic 28%, metal 30%, flour bag 33% Turnover time can vary greatly. The final button near your advisor allows you to change the road type of any selected road section.Simcity buildit best items to sell For the SimCity BuildIt Best Layout streets will simply must be enhanced when satisfactory structures close to them are developed to hold various native. To be certain you are mimicking them, the Guide Lines will change from white-hashed to green-hashed while you're dragging the road. When hovering the cursor over a guide, your cursor will generally snap to it, an dragging a road over tends to "stick" the cursor to the guide. To control which guide lines you see, the last two roads you moused over will give you lines to mimic those roads. Guides are simply long, dashed white lines that allow you to mimic similar curves to create consistent designs. In regards to transportation patterns and land use, circles are much less efficient than straight lines and grids, but are more visually appealing.Ī small check box near your construction advisor allows you to toggle whether or not you see guides on the ground when laying new roads. By holding Shift while dragging, you'll create a perfect circle.
One small piece of the highway sits in your new town's borders, so that needs to be your first spot to lay down your first road.įrom that limitation however, you can create almost any road design that you wish. All regions have a highway system that connects all the towns together (along with other regions) that's already built when you load the game. Unlike previous iterations, in order for a road to be active, it must indirectly be connected to the highway.